Development and art blog for my anthropomorphic high fantasy writings and drawings. Think of it as a kinda Silmarillion, but with goats.
Saturday, June 23, 2012
Introduction to the peculiarities of the World
For the most part, the stories focus primarily on and around a peninsula which spans approximately 567 miles East-to-West and (Including the North Island) spans North-South roughly the same distance as from Leeds in England to Lyon in France, existing at roughly the equivalent latitudes. The planet itself exists in the same area in space as our Earth, however it exists in a different dimension altogether.
The worlds, while otherwise completely oblivious of each other's existence, contain areas where they come close to crossing the dimensional rift. These areas tend to be areas of perceived spiritual significance to locals as they provide a tenuous link to the supposed "spirit world", which both worlds have in many cases mistaken the other for. Places in our world which have a common assortment of animal-like spirits, tend to have just the opposite in their otherworldly counterpart.
Typically, it is rare to even see faint shadows of the other world through these rifts, but occasionally ghostly figures can be made out, and even more rarely - usually during particularly violent solar storms - individuals may pass between the dimensions. The rifts occur in areas where land matches up almost indistinguishably, and in areas of high solar activity, such as around the Auroras, or where the atmosphere is thin such as at very high altitudes, and thus these areas tend to have the highest crossover rate, though it does happen in other areas, however less frequently.
While the Juvu Peninsula doesn't contain a vast many of these "portals", compared to other areas of the world, during the peak of the Solar cycle, the Aurora Borealis extends very near to, if not over the peninsula entirely, so it's not unheard of for Greeks, Romans, Celts, or other European sailors to wind up one minute sailing to or from the Mediterranean, and the next finding themselves crashing into a peninsula which appeared seemingly out of nowhere. Likewise, do the beastfolk of the other world, while walking through familiar woods occasionally find themselves suddenly in a decidedly unfamilar land, and stumbling upon hairless creatures who are equally distraught by the foreigner's sudden appearance. Well known examples of this include the Imun who became known to the Greeks as Pan and, in a similar case, Faunus with the Romans, and the Tsavani who inspired Celtic Cernunnos and spawned the myth of Herne the Hunter in England.
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